Captain CopilotCore skills training
Captain Copilot, the star attraction, striking a strongman pose

The Strongman
of Summaries

★ Roll up! Roll up! ★

Prompt! Create!
Save the Day!

Six short missions to master core Copilot skills — before Admiral Analogue drags the office back to the fax era.

Meet the villain
Admiral Analogue dressed as a ringmaster in a top hat and red tailcoat

The Ringmaster
of Red Tape

Villain alertAdmiral Analogue has been spotted photocopying the same memo 400 times. Threat level: Beige.

For six nights only · Positively no overhead projectors

The Programme of Acts

Six turns on the bill, each short enough to fit between the interval and the ice-cream. Collect a badge at the exit of every act.

  1. Act I

    Prompt Like a Pro

    Goal, context, source, expectations — the four-part prompt that gets results first time.

    15 minutesPrompt Cadet
  2. Act II

    Copilot Chat

    Work data vs the web, follow-up questions, and when to ask “show me your sources”.

    20 minutesChat Champion
  3. Act III

    Copilot in Word

    Draft, rewrite, summarise — and rescue a 40-page report from the Admiral's Fog of Paperwork.

    20 minutesWord Wrangler
  4. Act IV

    Copilot in Excel

    Ask questions of your data, add formula columns, chart it in seconds.

    25 minutesFormula Fighter
  5. Act V

    Copilot in PowerPoint

    Turn a document into a deck; defuse the Admiral's 97-slide overhead-projector monstrosity.

    20 minutesDeck Defender
  6. Act VI

    Copilot in Outlook & Teams

    Summarise threads, draft replies, catch up on meetings you heroically missed.

    20 minutesInbox Invincible

Villain Files

The Gadget Lab Sideshow

Three booths, three tricks, no sleight of hand. Step inside — each one takes about ten seconds to learn.

  1. Booth one

    The Four-Part Prompt

    Goal, context, source, expectations — name all four and the first answer usually takes a bow.

  2. Booth two

    Reference a file with /

    Type / and pick the document so Copilot reads the real thing rather than guessing at it.

  3. Booth three

    Ask for a table

    End with “as a table with columns for…” and the ringmaster's ramblings line up in tidy rows.

Test Your Strength

Swing the mallet, ring the bell. This week's strongest teams are climbing the striker.

Admit one

Your rank

Prompt Cadet

2 of 6 missions complete · 340 points

Ring
the bell

  1. The Manchester Marvels

    1,240 points · bell rung

  2. Team Leeds

    1,105 points

  3. Desk 4B

    980 points