Captain Copilot
Our hero, mostly caffeinated
Powers: summarises at the speed of light, drafts with one eyebrow raised, always asks a good follow-up question. Weakness: vague prompts.
— 12 —Core skills training · a picture-book adventure in six chapters
Once upon a time, in an office not far from here…
Six short missions to master core Copilot skills — before Admiral Analogue drags the office back to the fax era.
VILLAIN ALERT — Admiral Analogue has been spotted photocopying the same memo 400 times. Threat level: Beige.
Six missions, read in any order. A badge awaits at the end of each.
Goal, context, source, expectations — the four-part prompt that gets results first time.
Work data vs the web, follow-up questions, and when to ask “show me your sources”.
Draft, rewrite, summarise — and rescue a 40-page report from the Admiral’s Fog of Paperwork.
Ask questions of your data, add formula columns, chart it in seconds.
Turn a document into a deck; defuse the Admiral’s 97-slide overhead-projector monstrosity.
Summarise threads, draft replies, catch up on meetings you heroically missed.
Our hero and our villain, on facing pages, as tradition demands.
Our hero, mostly caffeinated
Powers: summarises at the speed of light, drafts with one eyebrow raised, always asks a good follow-up question. Weakness: vague prompts.
— 12 —Our villain, allergic to progress
Powers: carbon paper, the 400-page appendix, Reply All. Signature move: the Filing Cabinet Avalanche. Weakness: a well-structured prompt.
— 13 —Three small spells from the Gadget Lab. No wand required.
Goal, context, source, expectations — say all four and Copilot stops guessing.
/Type / and choose the document — Copilot reads that page, not the whole library.
“Put that in a table with columns for owner, date and status.” Order, tidily conjured.
Your rank: Prompt Cadet · 2 of 6 chapters read · 340 points